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# Some Damage Examples

What happens if the villain uses his '45 colt magnum to the head? This weapon does bloody'' impaling damage. The HI of the hero is HI=BH/2=150/2=75, which give him o/cHI 7 (10% of 75 rounded down) at the head. The Magnum does 4d hit-damage and +12 stun-damage (BTW the SI=BS/2=180/2=90 *10% for head so o/cSI=9). The villain does maximum critical damage! So this does 48 dHI to the head, leaving the hero with cHI -41 at the head.

We now must see if he is still alive. The cHI of -41 is -57. So he must roll below CON/5 to stay alive. If he succeeds, we now check if the villain has blown the head away badly. The amputation * for I is 2, so the amputation is oHI*2 at the head, which is indeed 14 (or -14). The cHI at the head is 7-48=-41, this is far less than -14, head blown away!

The following is played without the optional carry-over rule.

The average damage would be dHI 12 and dSI 24, which would not kill our hero (cHI 7-12=-5), but stun him, because the cSI is 180/2*10%=9-24=-21<-9. The blood-loss: He bleeds for 12(dHI)-9(oHI)*1/2(blood-loss for I-type)=8 points of blood pool every round.