Name: Monk O Realname: unrevealed Appearance: 6'3", 180lbs ST 15, DX 18, IQ 20, HT 15 Basic Speed 8.25, Move 8 Dodge 8 Thr 1d+1, Swing 2d+1 Advantages: Magery 3 Hard to Kill +1 Disadvantages: Spells (all at 21) Fear Sense Emotion Panic Terror Bravery Berserker Foolisheness Drunkenness Clumsiness Sickness Forgetfullness Permament " Daze Mass Daze Mental Stun Sleep Madness Nightamre Death Vision Avoid Hide Loyality Charm Enslave Telpathy Sense Foes Spasm Itch Mind Sending Mind Reading Truthsayer Skills: Staff 18 Equipment: Robe giving Magic Resistance +1 Staff crush+4 Background: As a kid John had many problems with other kids because he had a little hearing problem and he is fat. But he was a lot smarter than average kids so he became a MD at a Military Special Force at age 20. During Desert Storm he was nearly hit by a rocket. This rocket opened up a door to nowhere, in which he was sucked in. He awakened in a fantasy world and became a good friend of a local magician called Monk, who realised that John had very high magic-powers. Another guy also took notice of the fact and captured John. This guys name is L'Dsor'Chaxs, who is a deamon. One day L'Dsor also caputered a meta-human called Blood Skull, but Blood Skull helped John to get out of the claws of L'Dsor by stealing a spell from him. Mythos gained all his powers back from L'Dsor with this spell and they took an one-use spell-scroll with enabled John and Blood Skull to get back to Earth. Blood Skull and Mythos are unaware of the fact, that L'Dsor (aka Coroner) followed them to Earth, they are too busy taking over the world. In the meanwhile Monk took notice that L'Dsor was following John and the Skull. He is now seeking for a way to follow L'Dsor. Total Cost: 500