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d%

A d% generates numbers from 1 to 100. You can simulate this with two 10-sided
die of different colors. Let the result of the darker-colored dice be *X*,
which is between 0 and 9, this time the ``0'' on the dice is a 0 in the result,
and the result of the lighter die be *Y* (from 0 to 9). The result *r*is

A result *r* of 0 is treated as 100.

**Example:**
- A players rolls with a black and a white 10-sided dice. The black
dice shows a 5 and the white dice shows a 0, so the result for the white die
is a 0. The result
*r* of the d% is
.
If
both dice show a ``0'', the result would be

Veteran players also know other ways to determine a d%.

*Michael Sachau*

*1998-09-02*