Each creature has a damage table. Here is a basic human damage table
% | - | Location | HB | HE | HI | HF | HC | HEn | SB | SE | SI | HF | HC | SEn |
Original | ||||||||||||||
10 | 15 | Head![]() |
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5 | 20 | Hand | ||||||||||||
5 | 10 | Shoulder | ||||||||||||
10 | 15 | Arm | ||||||||||||
25 | 0 | Chest![]() |
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20 | 5 | Stomach![]() |
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10 | 15 | Thigh | ||||||||||||
10 | 15 | Leg | ||||||||||||
5 | 20 | Foot |
0pt
Damage Type | B | E | I | F | C | En | ||||||
(A)mputationo | *3 | *1 | *2 | * | * | * | ||||||
(C)rippledo | *1 | *2 | *3 | * | * | * | ||||||
(B)lood-losso | *1 | *2/3 | *1/2 | * | * | * | ||||||
Healing Rate | *1/2 | *2/3 | *1 | * | * | * | ||||||
Stun Recover | BT/2 | BT/3 | BT/4 | BT/3 | BT/3 | BT/3 | ||||||
Blood Recover | BT/2 | BH | BS | End | SR | HR | ||||||
Endurance | ||||||||||||
Blood Pool | ||||||||||||
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Effect | Circum. |
Death | ![]() ![]() ![]() ![]() ![]() |
Amput. | Ht![]() ![]() |
Crippled | dHt![]() ![]() |
B-Loss | dHt-Bt![]() |
Stunned | BP![]() ![]() |
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roll ![]() ![]() |