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Optional Carry-Over Rule
Carry-Over might be very-deadly, so you may ignore this rule.
If the S(B,E,I,F,C,En) of of any body-zone reaches -S(B,E,I,F,C,En) the character
is loses the excess damage of that type in H(B,E,I,F,C,En) of the same type.
The S(B,E,I,F,C,En) cannot be lower than -S(B,E,I,F,C,En). A vital-area is indicated
in the damage table.
- A character has -15 SB at the head and is stunned. His BS is 20, if
he got a hit with HB damage of 5 and HS damage 10, he now has -20 SB at the
at the head (cannot be lower), and the HB damage is increased by -5. From now
on the total HB damage for this body-zone is HB damage plus SB damage, because
all SB damage is carried over.