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Amputation

If the current H(B,E,I) of a body part reaches a certain negative value, it
might be amputated. The amputation-row of the damage table states these values.
The *x value is multiplied with the according H(B,E,I) of a body part hit.
If a body part is equal or below in H(B,E,I), this body-part and and a roll
Amputation attribute, it will be amputated. See also 14.1.3.

**Example:**
- Let HE of a head be 20, so the amputation for the head and the E-type
of damage is 10 (20*1/2). So if the HE of the head are -10 or below, the head
is ``lost''. Amputation to a vital-body-zone is deadly.

*Michael Sachau*

*1998-09-02*