Each creature has a damage table. Here is a basic human damage table
% | - | Location | HB | HE | HI | HF | HC | HEn | SB | SE | SI | HF | HC | SEn |
Original | ||||||||||||||
10 | 15 | Head | ||||||||||||
5 | 20 | Hand | ||||||||||||
5 | 10 | Shoulder | ||||||||||||
10 | 15 | Arm | ||||||||||||
25 | 0 | Chest | ||||||||||||
20 | 5 | Stomach | ||||||||||||
10 | 15 | Thigh | ||||||||||||
10 | 15 | Leg | ||||||||||||
5 | 20 | Foot |
0pt
Damage Type | B | E | I | F | C | En | ||||||
(A)mputationo | *3 | *1 | *2 | * | * | * | ||||||
(C)rippledo | *1 | *2 | *3 | * | * | * | ||||||
(B)lood-losso | *1 | *2/3 | *1/2 | * | * | * | ||||||
Healing Rate | *1/2 | *2/3 | *1 | * | * | * | ||||||
Stun Recover | BT/2 | BT/3 | BT/4 | BT/3 | BT/3 | BT/3 | ||||||
Blood Recover | BT/2 | BH | BS | End | SR | HR | ||||||
Endurance | ||||||||||||
Blood Pool | ||||||||||||
: vital body-zone, o:based on original H(B,E,I,F,C,En) |
Effect | Circum. |
Death | cHt-oHt(), cBP-oBP, A |
Amput. | Ht -(oHt At,Amp%) |
Crippled | dHtoHtCt,Amp% |
B-Loss | dHt-BtoHt |
Stunned | BP0,Ht0 |
roll 50+CON-|n|if a hit reduces cHt-oHt, n=(cHt) |