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Effect/Circumstance Table

The Effect/Circumstance Table summarizes all effect that appear, if a certain amount of damage is reached.

Effect Circumstance
Death \( \dagger \)cHt\( \leq \)-oHt(\( \ddagger \)), cBP\( \leq \)-oBP, A\( \dagger \)
Amput. Ht\( \leq \) -(oHt\( \cdot \)At),Amp%
Crippled dHt\( \geq \)oHt\( \cdot \)Ct,Amp%
B-Loss dHt-Bt\( \cdot \)oHt
Stunned BP\( \leq \)0,Ht\( \leq \)0
\( \ddagger : \) roll \( \leq \)50+CON-|n|if a hit reduces cHt\( \leq \)-oHt, n=(cHt)

\( \dagger \)
 vital body-zone
\( \leq \)
 less or equal
\( \geq \)
 greater or equal
t
 one Type of B,E,I,F,C,En and one body-zone. Example: Ht\( \leq \)-(oHt\( \cdot \)At) means: If the hits of one type and one body-zone are less or equal than the negative value of the original hits of the same type t multiplied with the Amputation of the same type t, this body-part is amputated.
o
 based on original Ht, means without any damage of the part and damage-type
H
 Hits
A
 Amputation, see 12.8.3
Amp%
roll \( \leq \) Amputation with d% attribute to see if body-part is amputated.
C
 Crippled, see 12.8.5
B
 Blood-Loss, see 12.8.4
c
 current
d
 Damage
\( \ddagger \)
 indicates the rule 12.8.1. Each time a combatan is hit and his cHt are or go \( \leq \)-oHt, he must roll \( \leq \) 50+CON-|n|, where n=cHt, and |n| is the absolute value of n.


next up previous contents
Next: The actual damage done Up: Body-Zones Previous: Damage Log
Michael Sachau
1998-09-02